As a result, porting PC titles to the PS4 will take a matter of weeks, rather than months, the developer said. Speaking with Gamasutra, Cerny said, "The launch lineup for PlayStation 4-though I unfortunately can't give the title count-is going to be stronger than any prior PlayStation hardware."Īccording to Cerny, the key to that software support is the PS4's hardware architecture, which was designed as a "supercharged PC architecture" to ensure developers would be familiar with it. At least, that's the claim of Sony's lead architect on the new hardware, Mark Cerny. When the PlayStation 4 arrives this holiday season, it will boast the best launch lineup of any Sony system to date.
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